

Tiel is the rogue shell of the game, a character who is very nimble on his feet and has plenty of stamina, as well as a faster stamina recovery. While it can be a tricky fight managing your stamina, he’s not too difficult to kill. Tiel, The Acolyte Stats:įound hidden in a cave covered in tree bark in Fallgrim Outskirts, Tiel’s shell is protected by a mini-boss by the name of Ven Noctivagu.

If you can ignore his rather meager stats and want to use the best shell for utilizing the hardening technique, Harros can be an excellent choice.
Mortal shell upgrade#
There are other abilities that will increase your glimpse intake from enemies too, meaning you can upgrade him faster. The hardening after-effect, where you will have a short period of invulnerability after it has been broken, can be doubled to last twice as long before you can be hit again. Another will cause his stamina meter to rapidly refill, negating the issue of his energy being lower than some of the other shell options. These include shortening the cooldown by 25%, meaning you can engage enemies more swiftly.

It normally resets after about six seconds to reuse, but his abilities can supercharge this. His strength comes in his combat ability upgrades, and the focus that they bring on the harden mechanic, the single-biggest lifesaver in the game. Harros might seem redundant when compared to the other three shells, especially with how his stats stack up against the other all-rounder Solomon, but Harros can be very useful. From a combat standpoint, he is the first shell that you encounter specifically to get you started. The “starter” shell, Harros will be there to greet you just after the tutorial. However, if you’re supremely confident that you can go without a shell, this is by far the toughest way to play Mortal Shell. You must be removed from the shell to continue without one, which would also disqualify you from the achievement having already bonded with a shell. You also cannot take a shell off and go without one through the menus either. The benefit of going without one is that you will have an almost limitless amount of stamina, far more than with any shell, but there is, literally, no room for error. When traveling without a shell, you are vulnerable to death with just one strike from any enemy. While it’s not a requirement for you to take a shell, and there is even an achievement/trophy (Forever Alone) should you opt not to take a shell and complete the game, there are parts of the game that will be close to impossible without one. No-Shell Stats (estimated):Īs there is no stats screen for having no shell, it’s the equivalent to having one durability point, 10 in stamina, and six in resolve, which makes playing through Mortal Shell without one a brave act.

